Name
The Growth of the Esports Educational Ecosystem – Presented by Lee Hyde
Description

Over 60% of K12 students game on a regular basis, but we know that investing in an esports program should be so much more than just a gaming center.  Engaging your students means finding a connection to their interests, and developing an inclusive program includes digital media creation, business development, logistics and other STEAM aligned activities.  Lee will share what our customers around the country are doing to leverage a foundation in esports to engage with the majority of your student body -- inspiring student participation and improving student performance.  Come prepared to ask questions and collaborate on ways your school can win with esports!

Lee Hyde
Date & Time
Wednesday, July 10, 2024, 2:30 PM - 3:40 PM
Session Number
Session 5